Caesar 3 Terrain Elements

Caesar 3 uses 2-byte shorts to store which terrain element goes on which tile.

Bit (hex) Terrain
00 01 Tree
00 02 Rock
00 04 Water
00 08 Building
00 10 Scrub / pine tree
00 20 Garden
00 40 Road
00 80 Tile is in range of a reservoir
01 00 Aqueduct
02 00 Elevation
04 00 Access ramp
08 00 Meadow
10 00 Rubble
20 00 Tile is in range of a fountain
40 00 Wall / tower
80 00 Gatehouse

Last modified on 2014-02-17 18:53:18